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Everything wrong with Genshin Impact, Community and Mihoyo

This is going to be a really long post, so read it at your pace. I'll try my best to make it worthwhile but I ain't much of a good writer.

Genshin Impact has been released since 28th of September and so far the game has received a lot of mixed reactions from the players and most of them not being good ones. Let's dig into them. So this is a criticism/feedback/bitching/complaining post or whatever you like to call it.

First of all What is Genshin Impact?
This is something even the game itself doesn't know and is what's confused most of the people around and is what created the first problem. Genshin has severe identity crisis. It's a JRPG? It's a Mobile gacha game? It's a AAA title aimed for all?
The game tried to find something in between all this and created the mess we see today.
You see people trying to defend the game by saying "This is a Gacha game. This is how it works. This is how it's been for years." Now all these things are complete BS.
Genshin isn't and was never intended to be your typical mobile gacha. It tried to appeal to the mainstream audience. The instant Genshin was being developed for PC, Switch and PS4 it rose above your typical Gacha game. It wanted to cater to the mainstream crowd. Now this creates the very big problem that is the difference between Mainstream gamers like PC, PS4, Switch and Gacha Addict mobile market. While gacha addicted mobile gamers are used to being fcked over by shitty practices by those companies, the mainstream crowd is different. Some of them are completely new to the gacha system. Just accept the fact that gacha is a very bad monetization model, some games have implemented it in a nicer way which actually isn't bad, but Genshin monetization is just straight up ridiculous.
Genshin was promoted as JRPG from the very beginning instead of being your usual gacha mobile game. This is where most of the mainstream players expectations shattered. Things like being limited by stamina system for play is a norm practice in mobile games(Not all games do this but most of them do) BUT it's not in the mainstream market and this is something which is not acceptable when you go for broader market. You can't just expect them to conform to your shitty stamina system and be all happy happy. You're gonna get backlash.

Resin(this absolute piece of shit item in Genshin)
Resin system is just ridiculous. While being already bad in the first place, it's way worse compared to even the stamina system of other mobile gacha games. Almost 95% of the stuff you do in the game is locked behind resin system. You wanna farm Mora? go spend resin, you wanna farm exp? go spend resin, you wanna farm artifacts? go spend resin, you wanna farm upgrade materials? go spend resin. What's even more ridiculous is the amount you need per dungeons, bosses and the amount you get.

Resin is capped at 120. So you can run hypostasis 3 times and poof it's gone. Once you get to higher level even running hypostasis 3 times doesn't give you enough material to level up your character. The regen rate is also crap 1 resin per 8 minutes.

This doesn't stop here. One of the shittiest thing in the game is the weekly bosses.
YOU CAN FCKING FIGHT IT ONCE A WEEK AND IT'S STILL WALLED BEHIND RESIN. Can you see double the bs here. On top of being only available once a week you still need to spend 60 Resin just to collect rewards. The sheer amount of bs is ridiculous.

Let's talk Experience
To raise your character. The very first laughable thing is that beating monsters of lv60 gives you 14-15 Character exp. I mean why even have it in the first place. This is just shitty on the face of people. You need to fight monsters for months then maybe you can raise one Level of your character. The sheer amount of stupidness that fighting monsters doesn't give you Exp is just wow. You get most of the exp from those Exp Books(Adventurer's exp, Hero's Wit). And guess what you need to spend resin to get those. And what's another fcked up thing is that one run costs 20 resin and doesn't even give you enough to level up even 1 level. Yes you can get it from chests and quests but you'll run out way too soon once you reach higher levels.

Money walks in now which is Mora.
You need iirc 60000 Mora just to ascend a character and a lv35 Leyline gives you 44000. The amount of Mora you need to upgrade gears and characters is once again another very bad thing. You can spend few days farming 1 Million Mora and guess what it'll be gone in a poof once you get upgrade 3-4 artifacts(which you'll get fcked along the way. We'll get to that). Everything in the game needs mora be it levelling up character, talents, artifacts, weapons. The amount needed is 100x more than what you are earning. You'll always be short on this.

Comes in the Artifact now
You have greater chance of winning a lottery ticket than rolling good stats on the artifacts. The amount of RNG implemented on Artifacts is baffling.
First you need a good main stat(Pray to RNG), then you good secondary stats. Did you know these are also assigned via RNG. Then once you upgrade the artifact additional stats are assigned based on RNG. Once you keep upgrading the artifacts existing sub stats are upgraded(based on RNG) and more new Sub stats are assigned(Based on RNG) which are further upgraded(based on RNG). Those are whole 6-7 layers of RNG to get a good Artifact. So yeah you're better off praying of being able to kamehameha than getting a good Artifact.
You can say that no problem I'm a hardcore grinder I'll farm them till I get them. But then Resin comes and grabs your a$$ and puts you in place.
Oh did you also know that Artifact drops are RNG!? Also Domains drops multiple type of artifacts you on top praying to get a good artifact main stat, first you need to pray to get the artifact at all. And you need to do this with 6 runs per day ONLY IF YOU GRIND SINGLE DOMAIN AND NEGLECT EVERYTHING ELSE.

Now Don't ya worry because in comes the weapons upgrade materials
Weapon ascension materials are dropped from different domains and you need 20 resin per run and need to do multiple runs to get enough material to ascend your weapon.

Talent Books have joined the Chat
You thought it was over, but it was I the talent books. Yet another piece of upgrade material which drops from yet different type of domains that require resin. Higher levels require 9 per talent level to upgrade and the domain drops 1 per run.

Now what's the center of all the problems mentioned above? IT'S RESIN!
This single piece of item limits everything you can do in the game. The only thing you can do in this game without resin is just farming chests which(don't even get me started on this) are just another piece of shit in the game. Chest rewards are very very underwhelming. It's isn't worth farming them except for that Adventure Exp. Have you ever played a Open world RPG which limits 95% of the content behind such a system? This is one of the biggest bs in the game.
So yeah what's the game at higher levels? You login -> burn resin in 10 minutes -> you get trash -> you curse -> you logout -> rinse and repeat. Basically you're a trash collector.

Congratulations you've made it so far. Now that the resin is done we look at another horrendous aspect of the game that is Monetization and Gacha.
Now for all those white knights out there just accept the fact that the gacha rate is horrendous. 0.6% to get a 5 star character is way too low. As the CN guy said it's just double the rate of a glass blowing up.
Gacha has been for around quite a while. There are examples of good and bad gachas all around. BUT GENSHIN FALLS INTO THE WORST ONE.
You have 0.6 rate to get a 5 star character which is basically non existent and you get pity at 90 pulls. Here's comes another scummy part. At 90 pulls you have 50% chance to get the UP characters. See this bs. It's actually a pity but not a pity. You can pull 90 times but are still reliant on RNG to get you the desired character. Real pity comes at 180 Pulls which is just straight up ridiculous. 180 pulls are 32000 primogems and converting them to real life money that's a whopping $400 just one Freaking 5 star character. That's like whole month worth of food.
and Congrats if you got the 5 star character cuz that's not his full potential. You need another 6 of him to max him. So in worst case you're looking at $2400 just to max out one 5 star character. Holy flames this shit.
4 star rate is also so low that you rarely get them out of 10 pull pity which is just another scummy practice.
Cost for primogems is yet another crappy practice to greed money. $100 gives you 8800 primogems which are about 55 pulls. This is not even enough to hit that initial pity of 90 pulls let alone that 180 one.

Monthly Pass and Battle Pass
Another two methods of monetization that the game uses. These two are absolutely worthless. Now you may say that Monthly Pass is actually really good value. You can get 3000 Primogems for $5 which is a steal. and Yes it could have been good had the rates been decent.
Just look at what 3000 primogems net you. A 4 star character you don't want? A useless 4 star weapon? or will you hold out on to hope that it will give you a 5 star character? Even after spending money you are still reliant on that small chance to get something good.
Battle Pass. Oh don't get me started on this piece of crap. It's the single worst BP I've seen during my whole gaming life. From those ridiculous requirements which force you spend primogems to refresh resin to the locking of weekly Exp, this is just accumulation of every single crap lying around. Not even worth a shit.

This doesn't fall under Monetization but is another bs aspect of the game that I'd like to discuss. Achievements spit in the face of the player. Collecting 100 chests gives you 10 primogems. and what's that number? That's 1/16 the amount you need for one damn pull. Even if we count the primogems you get from those 100 chests it nets you 200(2 from each) + 10 = 210 primogems which doesn't even amount to two pulls. I feel like this system is there just to mock the player.

Hats of to you. You've made it this far. Next we move on to other aspects.

First of all I'm very happy that people are shitting on these crappy practices and voicing their opinions. There's definitely no need to accept these types of things. Once you accept this, they'll go even lower next time.
Along with this I'm baffled at the people still trying to defend such scummy tactics. Take a look at these posts
I won't go into any of them. Feel free to look at them yourselves.
CN players are not happy and they're bashing the game everywhere and trying to make sure their voice is heard. This is what we also need to do. Some people say that "It's a Chinese Company. It won't matter whether you bitch here". This is 100% bs. This is not just a chinese game. It's released worldwide for everybody to play. They have people everywhere looking at stuff. So voice you complaints wherever you want official discord, forums, reddit, twitter, youtube, in game feedback.
Keep in mind if you don't speak at all nothing will ever change. Once they receive enough backlash from their playerbase things will get better. The community definitely has the power to change things,
Youtube channels
To be honest I was hoping for those youtube channels would bring up some of those concerns of the community but nope. Every single one of them is dripping wet for Genshin and just screaming into the mics.
I don't mean to criticize those channels, they may create content they want, but a good chunk of community watches those channels so bringing issues with the game will definitely help.

"This is a Gacha Game. This is how it's supposed to be. If you don't like it quit it. You aren't enjoying the game" ---- Genshin Impact Whiteknights
First of all I have absolutely no need to hear from someone how to enjoy my game so yeah get the hell outta here with this advice.
And for all you sorry a$$ mobile gacha gaming gambling addicts out there get it through your thick skulls of yours that GENSHIN IS NOT A MOBILE GACHA GAME.
This is something even the game tries to achieve but fails very hard to do so. It wanted to be something more than your typical gacha game but in the end it's own system doomed it.
From the start Genshin is being marketed as OPEN WORLD JRPG rather than a gacha game. It also has every aspect of open world rpgs cuz that's what the game is. It is also a game that it playable on PC and console rather than mobile. 90% of the mobiles don't even run the game good. The moment Genshin touched the PC, Switch and PS4 platforms it needed to shed the skin of mobile gacha gaming concepts.
Currently the Genshin Impact for high level player is login -> burn resin in 10-15 minutes -> logout.
This is how you play Mobile Gacha games. THIS IS NOT HOW YOU PLAY PC, PS4 OR FOR THAT MATTER MAINSTREAM GAMES. This part is limited to mobile gaming. It has absolutely no place in the mainstream market cuz most of the time people play for longer hours on these systems.
Genshin is not a game that you'll play waiting at a bus stop for 5-10 minutes or waiting for your friend at the cafe. The game wants you to play it like a full RPG. and in here comes the point where the game contradicts itself.
It wants you play the game but limits it greatly or just 99% behind a stamina system.
See the absolute madness in this? This is where the greed comes in. It's where they sell Resin refills. Look at the $20 BP with extra resin, look at weekly packs in the shop selling resin. The sheer ridiculousness of the game selling you stamina just to play the game. For people waiting for the feature to pet the dogs, just hope that it doesn't cost you 20 resin to do so or they are only pettable once a week.

Even as a gacha game Genshin Impact is a big disappointment
This is coming from my experience as a gacha gamer. The game is literal crap when compared to other gacha games. You've got examples of great gacha games like Azur Lane around(I'm saying comparatively better, not that other ones don't have problems) but still it choose to go with worst ones.

I have nothing expect gratitude for you for reading this so far. Next we move on to the final segment that is the Company Itself.

The final boss of all is Mihoyo itself and they themselves have been really scummy and shitty.
So far they have been completely turning a blind eye and not listening to the people at all. Starting from the very first CBT to the OBT they have received constant feedback but have completely neglected the main parts which include resin and monetization. Now keep in mind that Mihoyo is not a new company. They have been in the market for years. Their other mobile game Honkai Impact 3 is very big in CN and also quite popular in global too. Throughout constant feedback from players and being in market they have learned what's good and what's bad.
And the shittiest thing is that they choose to completely ignore it and push there scummy tactics. Let's see some of them....

The first and very obvious one being the gacha and monetization. Monetization was available during the CBT3 on CN server. It received quite a feedback due to rates being so low. But they still didn't change a thing. They just rolled it exactly the same way meaning they didn't pay any heed to the feedback regarding the monetization. They know about gacha and what's good and bad about it but still purposely chose to go with the shittiest kind of gacha.

Unskippable Cutscenes. Let's just accept it that the only reason the cutscenes are unskippable is because they want to prevent people from rerolling accounts. Though it didn't prevent them but it was their intention. That's why they even went as far as banning accounts who pulled 5 star but had no activity for 24 hours or so but didn't even touch those accounts that only had 4 stars. Criticism threads on the official forums are being deleted. Just another scummy tactic.

There have been constant bashing on CN forums since 15th, taptap score is 4.7 and on other forums too. Yet they still haven't considered any of them and are just ignoring their playerbase completely.

What's Mihoyo trying to do?
At this point it's either two possibilities one that either they didn't research enough into the mainstream audience or it's just deliberate. And the chance of it being the former is let's say 0.6
It seems like rather than catering to what the mainstream playerbase expects, Mihoyo is trying to lure them into the shady and absolute bs world of Mobile Gacha gaming. This is what garnered so much hate from the mainstream audience. While the gacha gaming addicts are used to being fcked over by these scummy tactics all year around, this is not the case with others. Some of them are even completely new to the terms like Gacha. And just accept the fact that Gacha is a horrendous system of monetization. Like Gigguk said "Who said gacha is like drugs. Drugs are way cheaper." To any sane person this model of monetization is absolute bs and it is. Even among this Monetization Genshin goes for the worst one their is. So yeah expecting a whole different player crowd to shut up and just fall into crappy and scummy practices is not gonna work and is definitely gonna blow up in your face.
And I hope that people continue to bash such systems cuz if such kind of system is accepted it will shift many other aspects to the shittier side and thing will continue to get worse. This is the reason why mobile gacha gaming is so bad. The devs pushed poorer rates and people just sat there and accepted it blowing thousands on such practices. This is the reason why something like 0.6% chance to get a 5 star character exists. It's derived from the Mobile Gacha Gaming.

What's all these complaining posts? Why don't you just enjoy the game?
FCKING STOP PROTECTING/WHITE KNIGHTING THESE SCUMMY PRACTICES. First of all get it through your thick skulls that the who are doing the so called "complaining" are doing it because they love the game and WANT IT TO BE BETTER. They aren't doing it out of spite or anything.
You can dismiss a few troll threads when a user is hating without a reason anywhere. But know that when multiple people are complaining about one thing it means there is something wrong with that. People are making long posts giving proper reasons as to why something is bad and giving a reply like "This is how it is. Quit if you don't like it." is a rotten and crappy mindset.
The reason people are taking their time to write of such lengthy posts is because they genuinely love the game and want it to be better and more awesome. That's why something called "FEEDBACK" exists in this world. As it stands the game is just heading to its doom and the people trying to prevent it are the ones who care about it. People giving crappy answers are contributing nothing to it.
And let me ask this question why do you have to fcking head crash into people who care? Is it bad that the game gets better and everybody enjoys it rather than your sorry a$$ of a gacha gambling addict.
A fact is that if things get better these so called white knights will be jumping in joy too. BUT THERE IS ONE VERY BIG DIFFERENCE. They will call it like "Wow! mihoyo is so generous. They're the best devs in the world." rather than actually crediting it to the people who made the change possible.

The game itself is very beautiful. The awesome Open world map, absolutely banger soundtrack all are just too good. I absolutely love the game itself. But the current game system is very flawed and this needs to addressed as soon as possible.
If Genshin Impact stays like this, it will be removed from the mainstream audience. That's why changes need to occur if they want this crowd to stay, otherwise if all want is just money then they'll carry on with these shitty practices.
Know that at the end of all this if nothing is changed Genshin will just be another Generic Mobile Gacha Game where you'll save primogems for months for a char -> Get fcked by abyssal rates -> Curse the devs and game -> Go to sleep -> Rinse and repeat and if you enjoy it that's good for you. What sucks the most is that a game with so much potential will be ruined.
submitted by iT__jUsT__WoRks to Genshin_Impact


Sen’s Fortress made me feel accomplished as hell.

I’m not great at video games. I mean, I can 100% most games I’ve played just fine, but I fall into a lot of pitfalls. I tend to walk into combat scenarios guns ablazing, I get picky about the exact methods of taking out enemies because I desire the most satisfying outcome over the most efficient one, and I have the reaction time of a snail. So Dark Souls has been progressively more rough to me over time (minus the massive and kinda bs difficulty spike that was the Capra Demon).
And reaching Sen’s Fortress... well, I thought I couldn’t do it. It’s a pretty complicated maze littered with traps to memorize (including that stupid fucking bolder that requires the reflexes and efficiency of a god to not lose 90% of your health bar to) and enemies you can only chip damage despite the fact that they can easily four-shot you or less. Combine that with my pretty low level (I don’t really grind or have a good way to get soul, nor do I know what stats to focus on, meaning I mostly try to keep things even outside of maybe strength) and the fact that the only thing about this game’s combat I can perform decently well is a 50% success rate on parries and back stabs against certain enemies, and I was certain I didn’t have a chance.
But I fucking did it. I don’t know how exactly. And if there wasn’t a fireplace so close to the boss I probably wouldn’t have been able to handle it. But it was satisfying as shit. Getting into a perfect pattern of luring enemies into situations that are disadvantageous for them, dashing through traps, discovering secrets, and that fucking boss! Easily the best boss I’ve fought so far. Yeah I died probably a dozen times or more, but figuring out the perfect weapon and strategy to send the iron asshole tumbling off of a cliff was one of the most satisfying victories I’ve ever experienced! And getting to see the beautiful towering Anor Londo as contrast to the oppressive and claustrophobic trial I just faced was fucking breathtaking!
I know I suck at this game. And lord knows if I can make it past “those” bosses. But this game is an amazing experience so far. It feels like it respects me. Like it isn’t holding back its punches. And after years of being a Nintendo fan and breezing through anything that isn’t tedious, having a game that tests my patience, strategy, and problem solving skills is an absolute breath of fresh air... even if I maybe do ask a few too many questions.
submitted by Vio-Rose to darksouls