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NOTE: The performance tied to the desktop view and resolution are IDENTICAL to Fallout:4 vr's release for precisely the same reasons. Except, the fix will be even better! Some improvements here:

This is another edit, Thursday the 22nd "I need to qualify this" edition.

  • I test on a lush world right in front of a busy, actively fueled base with a busy cave right next to me and my ship in view, so I can see the moving bits, on the side of a hill with a dip so that the LOD does not kick in for anything I'm looking at, which is covered in moving grass and buzzing insects from gather fauna and a bunch of floating glowy motes and ships flying overhead, in a world that gets superheated rain to make absolutely sure the changes I make have an effect on the performance of the game.
  • You couldn't pick a more ideal spot, if I look up, the frames SKYROCKET, so I think I have maximum GPU performance eating things running in my view. I haven't even left the planet or played the game to any extent in the last week just to continue to troubleshoot this for all of us. It'll be worth it, because my desire to play this game and become so immersed I forget where I am is strong.
  • big news: I'm currently testing taking the headset out of direct mode, and running it in extended desktop mode. wouldn't you believe it, it helps (kinda.) It looks INCREDIBLE. Some of the aberration is fixed, too. However, 11-14ms is common. The main difference is that now the graphics settings have basically zero impact on frame timing, you can crank them. In direct mode, the graphics settings do improve the frame timing more, for whatever reason. It might have something to do with the implementation of the desktop mirror view of the game. Something screwy is going on with the compositor's setup and cpu load, especially on intel. PLUS, in extended mode, there is a proper OCCLUSION MASK in the hmd view. This is huge. This allows you to minimize the game window again, oddly without cpu load, but this was last night's patch. I only had a few hours last night. I need to record this process with the understanding that it kills performance to do so. Maybe I'll use a camera or hdmi capture to another pc to show you all what's up, I've got one handy. This bit of info is now invalid with the latest patches.
  • please also see this excellent thread by zipzapbloop/ , which illustrates some of the issues we're seeing with cpu and goes into exquisite detail. https://www.reddit.com/NoMansSkyTheGame/comments/cshqne/nms_pcvr_its_the_cpu_stupid_probably_thoughts_on/
  • https://imgur.com/a/5O7kNZ7 steamvr has a debug menu that allows you to toggle things like async on and off without the mirror view needing to be open, fyi.

Final edit, Tuesday's coming edition, did you bring your coat?

I am a banana, interloper.
Many things have changed and you can get away with a lot more now since the fixes are fast and furious.
Here's a concise step by step guide to improve performance in no Man's Sky VR (and some things will work even without vr). Not everything will work for everyone. Some fixes may make your particular system worse performing.Rift + Intel seems to have more trouble than Ryzen + SteamVR native devices. I'm not responsible if your computer starts repeating 16's at you.
here's what is possible: Does elements look sharper to you? I'm running global HMD in 130% SS and game at 100%. Motion smoothing off. https://i.imgur.com/Jkzf7MN.png
  1. DRIVERS. Update your Nvidia and Intel and AMD Chipset & GPU drivers.
  2. Get the latest vulkan runtime: https://vulkan.lunarg.com/sdk/home#sdk/downloadConfirm/latest/windows/vulkan-runtime.exe
  3. Install NMS, hopefully on steam. Run it in desktop mode, once, and get it smooth there. You can probably max almost everything. You may need to do a thing or two in desktop mode once and a while so it's good to have set up.
  4. Opt into the experimental beta for NMS. The fixes there are huge. To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Enter “3xperimental” in the textbox and press “CHECK CODE”, and it'll let you in, then select it from the dropdown menu.
  5. in yourdrive: \steamapps\common\No Man's Sky\Binaries\ find "NMS.exe" . Right click it, and click properties. Click "compatibility" and click "change high dpi settings" click "override high dpi scaling settings" and set it to "application controlled". This removes a layer that windows puts on 3d apps now, and since the game is not in a pure "direct mode" (yet) this removes that latency and helps frame-rate. This is similar to how Elite Dangerous was on the dk2 in the early days of windows 10. This also may improve fidelity of menu items depending on your monitor.
  6. Turn off windows "game mode" by searching for the settings in the start menu. This is normally a good thing for most games but it throttles background processes it thinks are not the main game thread. No man's sky has custom threading and this lassos it, which is bad.
  7. Install SteamVR beta and Steam Client beta. No exceptions. There's a specific fix for no man's sky in the latest update.
  8. I recommend only having one other monitor active. If you have a high hz monitor, use that one.
  9. in nvidia and amd gpu control panels, force off Vsync, always, turn on "prefer maximum performance". Set "vr precomputed frames" to application controlled instead of 1, (which is for some crazy reason still the default for nvidia. Newer games override this setting, but games built "the old way" like no man's sky do not)
  10. If you're on Nvidia turn off threaded optimization "auto". Set it to off instead. They're doing this directly and there might be some kinda conflict. If it makes it worse, force it on. These settings reduce shimmer for me: https://imgur.com/a/p9ZmcDq
  11. For both Nvidia and AMD, I recommend MSI Afterburner or just AMD drivers and setting an aggressive fan curve and power limit. You don't want to be throttling down if the card warms up. Your CPU should also be staying cool. You need to be hitting turbo cores.
  12. You can now use as of the latest patch, "motion smoothing" in steamVR with no problems most of the time, so leave it on unless things seem worse. (You're on the steamvr beta like I said in step 7, right?) If you keep going above 11ms in 90hz, turn it off.
  13. Set your application specific steamvr resolution for no man's sky to 100%
  14. Turn off Advanced Supersample filtering in steamVR dev options. Do not turn on gpu profiling, it causes slowdowns.
  15. On the video tab, use manual resolution. Change your global steamvr application resolution to something like 100% for now. IF YOU CHANGE THIS, you need to restart No Man's Sky to see the changes. It DOES NOT work on the fly like other games. I get away with 130-150% with a 1080ti and Ryzen 2700x.
  16. Go to C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\SETTINGS and edit TKGRAPHICSSETTINGS.VR.MXML and TKGRAPHICSSETTINGS.mxml and set numhighthreads 4 and numlowthreads 2. Big improvement on the cpu side. Try 2 and 1 if you have a quad core. If you're on intel and things still suck, try 0h 0l. 0/0 may prevent you from leaving the starfield at the beginning of the game. If that happens, just set it back.
  17. Okay, go ahead and and load the game now. This imgur link has my in game settings, I recommend using these. Don't use TXAA unless you find it "clearer" It's a blurry mess for me, use FXAA. https://imgur.com/a/NkUSrMd I can also get away with hbao standard, but maybe you can't. These are something you can fiddle with, everything but planetary will work without restarting the game. I also recommend turning off vignette and scanline effects in some of the other setting menus.
  18. The game now must remain in focus. It cannot have anything on top of it or not be the active window, or you'll lag. OVR Toolkit/OvrDrop might give you issues.
  19. Optional: you should be good with the above, but you can try turning off HPET (high performance event timer) in your UEFI(bios) which can help cpu bound applications like this one.

-------------------Everything below this line is the old thread with various things I've tried. This gigantic thread is me just dumping my brain on the page with various things I know work based on years of knowledge on how VR can be tweaked, generally. Feel free to read it, but my mind tends to redline the troubleshooting but this thread spins the tires, if you know what I mean-------
happy friday! 8-16-2019:
Things have changed since the last beta patch. I'm testing on a stormy planet with lots going on right next to activity on the map to make sure settings are valid. I'll provide more screenshots.

**The app now needs to stay in focus for the best performance. It needs to be on top. Nothing else can be on top. Disable overlays if you're using them, like ovrdrop or ovr toolkit.*\*
0.5) DISABLE GAME MODE IN WINDOWS 10. You can find it in the start menu by typing "game mode". Mine was already off and I didn't realize you guys might need to know that! - This is universally good for vr since it uses a lot of background processes, I've found. as always, if you find it worse turn it back on.
  1. you should still do the cpu changes in the config files (try 4high and 2low if the game doesn't load fast)
  2. still do the "high dpi" override on NMS.exe
  3. still do the nvidia control panel overrides for NMS.exe, but I'm adding new two: turn off threaded optimization "auto". Set it to off instead. They're doing this directly and there might be some kinda conflict. If it makes it worse, force it on. These settings reduce shimmer for me: https://imgur.com/a/p9ZmcDq
  4. Set the in game framerate on the video tab to UNDER your desktop HZ but over your hmd if you have gsync/144 hz adaptive sync, or max it. I just set mine to 160 now. Consider playing with your adaptive sync/gsync settings.
  5. I recommend turning on fxaa now, either in control panel or in the game. Both work. Leave TXAA off unless you find it sharpeclearer. It's blurry for most people.
  6. Anistropy 16x all day every day. Yay.
  7. HBAO standard looks great too, no real noticeable difference in perf for me
  8. making sure no man's sky is set to 100% application render scale in steam vr, but you can now set the global video setting to auto or like 120% or more. Motion smoothing still off. You can leave interleaved re-projection on if you want, it doesn't kick in as much now, or just force it off as before if you're on amd.
  9. https://imgur.com/a/NkUSrMd here's my in game settings now, storm rolling in, getting 9.6ms frame timing. Use Fullscreen True.here's what it looks like now- my frame timing graph. I put the screenshot on a delay so that the game would be in focus for a bit, everything to the right of the red line is valid: https://imgur.com/NE6oqvX and here's with some MAJOR edits to the resolution to match the vive. Does elements look sharper to you? I'm running global HMD in 130% SS and game at 100%. Motion smoothing off. https://i.imgur.com/Jkzf7MN.png detailed advanced frame time graph. It's getting better!Oh wow, check it out: https://i.imgur.com/D55yu4S.png look at the resolution I'm using in the config file. I'm kinda blind to the visual changes now, I've been fiddling for 3 hours. You tell me which looks better, but the second one has a better frame graph.
Experimentation:Something is pretty screwy with the way the game is rendering both eyes in the HMD.
*NumGraphicsThreadsBeta value 2 completely knackers the hmd btw. Flickery mess, crash. I still don't know what it does.*I'm also going to try setting the "desktop resolution" in TKGRAPHICSSETTINGS.VR.MXML to the total resolution of the vive later on, 2160×1200, or instead a single eye, 1080×1200. This requires borderless windowed which may reduce performance over fullscreen even though it's not "fullscreen".EDIT: this seems to work at 2160x1200. At least, the game doesn't overwrite the file on me. Same 9.6ms frame timing in "windowed" The menus and other text overlay elements seem much sharper but maybe I'm fooling myself. Gonna try 1080x1200.
Of note it seems that using fullscreen gives the game higher windows application priority.Edit: Here's some proof these settings work, 1080ti, ryzen 2700x, x470 chipset, 32gb 3200mhz ddr4 cas 16, windows 10 1903 insider "fixes/drivers" only.
This is not a unity or unreal app and uses a -native- implementations of OpenVOVRuntime. (and on Vulkan to boot! It's amazing!) The perspective is that hello games has their own game engine, so they don't get the plug and play drag and drop implementation and bug fixes that come with the developer supported plugins for those game engines.
Serious Sam Fusion and Talos Principal are the only other games I know of that work in Vulkan/DX12 and simultaneously steamVR with a native implementation. This is an accomplishment.
The performance is due twofold to differences in 3d on earlier builds of windows 10 differing in the way it handles 3d now, your desktop resolution, your desktop monitor's HZ, and a few other things. Remember this game is fast enough to run on intel embedded graphics now. It just needs tweaking. For one, it appears the Anti-aliasing is done via forward rendering, and instead-computed on the desktop view at the desktop framerate BEFORE pushed to the hmd, along with anistropy which I suspect is why it's blurry, the "pixels" are being effectively smeared out. It's not appearing to be applied directly to the vr compositor view, or there some in between step.
Also, please opt into the experimental beta branch via the password, and consider installing the update to Vulkan via the runtime, just to make sure you're on the current version!! https://vulkan.lunarg.com/sdk/home#sdk/downloadConfirm/latest/windows/vulkan-runtime.exe update your drivers, including chipset!
First, all of this is being done from their experimental fixes branch: To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Enter “3xperimental” in the textbox and press “CHECK CODE”, and it'll let you in, then select it from the dropdown menu.
Do the following and the game will look better than ever, and you'll get 90hz and stay out of re-projection 99% of the time. The steps are similar to the early days of FO:4.go to C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\SETTINGS and edit TKGRAPHICSSETTINGS.VR.MXML and TKGRAPHICSSETTINGS.mxml and set numhighthreads 8 and numlowthreads 0. Big improvement on the cpu side. Try 4 and 2 if the game doesn't load.
  1. in nvidia and amd gpu control panels, force off Vsync, turn on "prefer maximum performance". Set "vr precomputed frames" to application controlled instead of 1, which is the default for nvidia. For newer games this setting does nothing, but I can confirm this game DOES listen to this (like it does/did in fo4) and it breaks re-projection. In windows, I recommend only having one monitor active especially if they have different refresh rates and/or resolutions, make sure it's set to it's maximum refresh rate. I also recommend maxing your fans so your video card doesn't go into a lower boosted state and flap between them.
  2. yourdrive \steamapps\common\No Man's Sky\Binaries\ find "NMS.exe" . Right click it, and click properties. Click "compatibility" and click "change high dpi settings" click "override high dpi scaling settings" and set it to "application controlled". This removes a layer that windows puts on 3d apps now, and since the game is not in a pure "direct mode" (yet) this removes that latency and helps framerate. This is similar to how Elite Dangerous was on the dk2 in the early days of windows 10.
  3. adjust the in-game framerate limit to be 5-10fps above your HMD's, to allow re-projection to do it's thing. Edit: you can try setting this EVEN HIGHER if you think your system can handle it. This gives less overhead for re-projection, and decreases input delay, but YMMV. It's part of the reason that most people don't see 100% gpu usage, truth be told the game is gimping itself to your display's framerate cap, not the hmd for any post processing done on the desktop view before being sent to you.
  4. Go into the game's Video settings: Switch the game to fullscreen (it won't do anything visually but might as well), and consider reducing or increasing the resolution here. Edit for clarity: This does not change the resolution in the hmd, but it might be fiddling with AA and post processing's resolution, since it seems to be calculated like that, based on what I'm seeing. If you recall, FO4:VR had the same exact issue, everything was blurry as hell on launch day. EDIT: GET THIS, The lowered desktop resolution also seems to effect some things in the UI as they calculate off the lower resolution at the desktop resolution! Not the headset rendered resolution, which is really not good and super weird! It makes the scanner UI flicker and get bizarre and jumpy, which is a big problem! This is confirming my theory. I now think setting the desktop resolution higher is even more important. Get it just over your HMD resolution and leave it there. There's issues if your monitor refresh rate and resolution is below your HMD refresh rate, just like fo4vr. It does seem like the resolution is per-eye, even though it should be full-field. The vives per-eye resolution is 1080x1200, but you can't select that resolution so just set it close to that (or higher if you want SS on top of your SS for at least UI elements in game in steamvr. 1080p is fine for me. You could try making a custom virtual super resolution that matches your HMD if you're feeling industrious.
  5. under graphics, turn off all antialiasing and potentially anisitropy since it appears it's calculated from the -desktop resolution- (unless you're going beyond it for double SS, and even then, it looks better off imho. You can leave everything else on ultra at this point except maybe shadows I've found, with most GPUS, even like a rx480 8gb because Vulkan is awesome.
  6. ninja EDIT: I've determined the below is more important than I thought for performance. No longer optional!
  7. Since this is a native openVR app, if you click on the game window while it's running and press "shift+a" it SHOULD disable interleaved re-projection, which seems to be on as a fallback if you disabled motion smoothing. This helps cpu usage a TON. You can also do this with the native steamVR vr view window for most apps.
  8. finally, turn off advanced super-sampling filtering in steamvr if you're not already out of re-projection by this point. Set manual resolution settings in steamvr, and start reducing from 200% SS until the latency graph on the bottom left is under 11ms or whatever it is for your HMD and you get out of re-projection. That should solve it! and the game will run like it should and look great too. Now that I'm home, I realized something: You have to restart the game entirely for this change to work!! This could be due to the older OpenVR SDK.
  9. TURN OFF AA and do it on your gpu's control panel and turn off scanlines and post processing to get rid of the shimmer. That seems to be done on the DESKTOP resolution and not the game.
  10. DOUBLE CHECK THAT THE APPLICATION RESOLUTION OF NMS is where you want it. You may have overrode it from the global setting.
try turning off ASW if you're on a rift (can you even do that anymore?)
in your steamvr.vrsettings file in your root steam install directory also try adding "allowAsyncReprojection" : false, (comma is important unless it's the last entry) as one of the options. They pulled it. I use the following:
"steamvr" : {
"allowDisplayLockedMode" : false,
"allowSupersampleFiltering" : false,
"basestationPowerManagement" : 1,
"enableHomeApp" : false,
"installID" : "18309934490580095554",
"lastVersionNotice" : "1.7.4",
"lastVersionNoticeDate" : "1565657139",
"mirrorViewEye" : 3,
"motionSmoothing" : false,
"supersampleManualOverride" : true,
"allowAsyncReprojection" : false,
"supersampleScale" : 1.2
enjoy! if you made it this far, awesome. I haven't even dug into the game's config files, I'm reading that you can improve threaded optimization in the same way so that the cpu load is good too.
edit: here's how to do that - go to C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\SETTINGS and edit TKGRAPHICSSETTINGS.VR.MXML and TKGRAPHICSSETTINGS.mxml and set numhighthreads 8 and numlowthreads 0. Big improvement.
also, a new setting has appeared called " " in the files on the beta. I have no idea what it does. yet.
Interestingly this reminds me a lot of the way NMS was first released, planet loading was timed to spinner hard disks or something and having an SSD actually made going from space to planet real fast kinda laggy. Really interesting how software development works. (It's what I do for a living, actually! I'm paid to find the reasons for, and the solution to, bugs in software ;) )
edit 2, I'm home from work edition: one very confirmed oversight right now is that they're not opting to cull the render of the nose cutout for your specific hmd. This results in roughly 20% performance loss off the top, confirmed by valve engineers. They're using an old version of the runtime.
as confirmed by Alex himself, the principal graphics software developer for steamvr at valve. https://twitter.com/AlexVlachos/status/1161871180103421952
edit 3, happy weekendhttps://imgur.com/a/p9ZmcDq this settings has reduced some shimmering for me.
submitted by Lhun to NoMansSkyTheGame

[Discussion] Using an Ipad 1 in 2020(IOS 5.1.1); games and apps and possible youtube fix listed below

[Discussion] Using an Ipad 1 in 2020(IOS 5.1.1); games and apps and possible youtube fix listed below

A: Yeah why are you reading this? Go play some PUBG mobile since my weak Ipad 1 can at best hypothetically reach the loading screen before crashing. Serious answer though, the Ipad 1 run on 5.1.1 so everything written below should work on your device if your planning on playing some games. But seriously, if you have a newer apple device then why are you reading this?
(Skip below if you don't want to read my ramblings and just want the games/apps)
Author's note: If you are like me and was given an Ipad 1 rocking OS 5.1.1 and have no intention of ever buying an apple device in the future then this might be for you. Since the Ipad 1 is so old and the OS is capped to that version, if you ever tried downloading anything from the apple store then 99% of the chance you can't download a damn thing. With that said, I said 99% so for that juicy 1% there are still some apps out there that work on legacy Ipad 1.

What can you do with an Ipad1 in 2020?

Here is a realistic list of uses:
  • "Simple" Internet searching. Expect to crash with like 3 tabs or more and you can't load most sites. Still if you're like little johnny who needs needs Wikipedia to do a biology report or you need to quickly search what a simp means then who cares if it crashes a lot.
  • Ebooks or reading pdfs. For some reason, Ibooks still functions properly and I don't know if it even still exists in newer apple devices but I'm not one to complain. You can drag you pdf's to Itunes and it will still sync to your grandad ios device.
  • Listening to music. I would rather use an Ipad but if you want to feel like Mick Jagger walking down a street with a Walkman than go for it. You can still sync your music to your Ipad 1 with good old Itunes.
  • A Second monitor. Surprisingly this works really well. Using the Twomon usb and it's pc/mac software and as long as your device is connected via cable, your Ipad 1 can act as a second monitor with reliable enough speed. Just don't expect to be playing COD at full fps on your makeshift Ipad monitor.
  • Some'ish social media. You can view some social media sites in your Ipad internet browser and expect a ton of crashes when doing so.
  • Netflix. I kid you not this was the biggest surprise to me. The old app still works on an Ipad 1 and can play movies at full speed and with subtitles even.
  • Gaming. The reason why probably most of you are here. Trying to search for games through the app store is near down right impossible, but don't worry since ya boy here has got you covered.
  • Others. If you check youtube, there are still other things you can use an Ipad 1 for like an alternative macro board, document editor, garage band or dj machine.etc

Legacy Ipad 1; Looking for ios apps

For legacy Ipad1, aka not jailbroken, here are some sites to help you look for your apps:
  • IOS 5 COMPATIBLE Games and Apps. It's a website that lists some apps and games that work on an Ipad 1. They lead directly to the apple store so you can download them from your device.
  • Find Old Apps. As the name suggests, it is somewhat a masterlist of old apps compatible with your device. Take note that a lot of them seem not to work or are removed from the app store.

Things to Consider first (skip if you are an IOS tech chad):

Now where going to the juicy part. Before you download any of the things below, you need to read the following below.
Disclaimer: All the apps listed before are for jailbroken devices. I am not responsible if you end up bricking your device. Furthermore, I do not own any of the apps listed below so all credit goes to their original owners so support the developers when you can!
  1. A jailbroken Ipad 1
  2. A software to install .ipa files.
  3. Appsync
I. Jail-breaking your device (skip if you have already done this)
My honest opinion is that you should jailbreak your device. With the legacy Ipad 1, there is very little with what you can do. With a jailbroken device, your options expand and one advantage of such is being able to install ios apps from a pc to your device. There are many tutorials online on how to jailbreak your device. I am not responsible in the event that you end up breaking your device or voiding your warranty. That's the risk you have to bear. Although to be honest, it's an Ipad 1 so I doubt voiding a warranty means anything at this point.
Here is a video on jailbreaking an Ipad 1: https://www.youtube.com/watch?v=X806hQdgosk
The video is is a different language but easy enough to follow. I've done it myself so I can guarantee that the steps are safe. Just jump halfway to the part where he starts using the 3UTools software.
Also, Here is an alternative video by redsnow for jailbreaking your device: https://www.youtube.com/watch?v=lmwKR9rKolk
II. A software to install .ipa files.
Personally I recommend either using 3U TOOLS or IFunBox. Cydia impactor is also an alternative if you want. since they both have user friendly interfaces. For, now I recommend the one from 3U Tools.
III. Installing Appsync
If you were able to jailbreak your device properly, then you should see an app in your Ipad called Cydia. The next thing you need is to install appsync which allows you to install unsigned games/apps into your device. Open Cydia -> Sources -> Edit (top right) -> Add -> Type https://cydia.akemi.ai/ ->Add Source -> After it's done adding go to Search(bottom right) ->Type AppSync or Appsync Unified -> Top right press install and confirm your installation -> It may ask to respring your device so just click it if it appears -> After Respring, open cydia go to search and type Appsync and see if you have a green check mark beside it and if you do it means it installed proprely and if not do it again
** So if everything is set and using 3U tools and on the tab that says Jailbroken a yes indicated, you can now begin to install your apps!

Games/APPS and more!

Now for the real reason why you're here! If you read through my ramblings then I'm touched and I'll kiss ya when I see ya. If you didn't then it's cool since at the end of the day it's all about what I can give to ya.
How to install an ios app:
1.Using 3U TOOLS
IOS apps have the file extension of .ipa. Using 3U TOOLS, all you have to do is connect your device -> click apps on the left side panel -> Import&Install ipa (top portion), and choose the file to install.
2. Using IFUNBOX
connect your device -> click apps on the left -> Install App top right
  1. Cydia Impactor
connect your device -> click device(top part) -> install package -> type your apple itunes email -> now this step before you can just put your apple email password but from what i've seen that may not work so instead go to https://appleid.apple.com/#!&page=signin fill in the blanks and answer your security questions if ever -> go to security whcih should be above devices -> generate password -> type an app name (can really be anything)-> create -> paste back to cydia impactor

Apps for Ipad 1:

  1. VLC
  2. Netflix
  3. UC Browser HD
  4. Google Chrome
  5. TwomonUSB (compatible app to convert IPAD 1 to a second monitor)
  6. 9gag
  7. Opera Mini
  8. Messenger FB
  9. Adobe Reader
  10. Tumblr
  11. Maxthon Browser
  12. Dropbox
  13. Pinterest
  14. Ibooks
  15. Documents (basically a hub for your docs and it can open most file types)
  16. Flipboard
  17. Spotify (sometimes it work and sometimes it doesn't)
  18. Wikipedia
  19. Garageband(Haven't tested it our but figured I post it here)
  20. Wordpress
  21. Adobe photoshop touch (you will need an account to download)
  22. IDOS

Getting YOUTUBE to work

This really was a pain to deal with. Sometimes you would be able to get youtube to load into your browser of choice and most often than not they won't load at all. As of the moment, tubefixer doesn't seem to work as you would be able to load thumbnails with legacy youtube but not necessarily be able to play any videos. First thing to do is to check if your browser can load youtube video. If not, try using this site: Invidiou.us. It's basically a front-end site that connects to youtube so you should be able to watch the youtube videos there too. If that doesn't work, try downloading the Maxthon browser I provided above and install it to your device. Most often than not, I can load m.youtube through the browser. If all else fails here is what I found as a solution. The caveat to this is that I cannot adjust the quality yet so if you guys find a way let me know:
  1. Download Opera Mini and VLC above
  2. Install to your device. Use Opera to search your videos and vlc does the rest.
From what I have tested, every time you press play in a youtube video using the opera browser it would open the video in vlc ableit at low quality.

Games and Apps:

Master List (check each link for more games)

  1. https://archive.org/details/@ios_classics. I call this the Holy Grail for Ipad1 Games. From all the apps I tested, they seems to work so to download an app just click the one you like and on the right side click torrent and download the one you want and install with 3U TOOLS or IFunbox, or Cydia impactor.
  2. Momentum Store. It's a forum where people can post legacy apps. What's good about this site is you can find apps for specific ios versions but if you go to your device and search this site and press [ios device web app] you can install some apps directly to your device! You need to have appsync and jailbreak for this to work
  3. https://www.youtube.com/watch?v=oLB4jI66Cjc. Ipad1 games with a total file size of 50gb . Games like Cytus 2, GTA, Need for Speed Most Wanted and many more: You can also click this link for the list of games or this link if you want to download them all. Credits to the guy in the video and give him a sub and like.
  4. https://www.youtube.com/watch?v=X806hQdgosk&t=18s. 7gb of Ipad 1 Games and Apps. From my testing, they seem to work so if ya got the time then check them out. Here is the mediafire link in his description. Credits to the guy in the video and give him a sub and like.

My personal list

If you haven't checked the links above, I highly recommend you do since that's where I got most of the games. These are direct links to save you time and you can google search what the games look like. You'll need a torrent software to download some of the apps. I personally recommend Utorrent and it's FREE!
Note: Some games won't work with internet on and some off. For Example, Plants V Zombies 2 wont work with internet on while Sims Free City needs internet to work.
Also, some games would reguire you to press the 2x button located at the bottom right of your screen. This is fine since some apps were design to support both a iphone and ipad resolution but in the event that it doesn't it still looks decent enough to play with.
  1. 101 games (I can't confirm if it does have 101 games. You have to unlock the rest by playing the mini games so if you have the time then go nuts and besides the filesize is small anyway so why not download it!)
  2. Adventure bar story (RPG with some cooking mixed into it)
  3. Angry birds collection (Includes: Angry Birds, Angry Birds Rio, Angry Birds Seasons, Angry Birds Space, Angry Birds Star Wars )
  4. A.Surgeon (Kinda like a surgeon simulator but more tacky)
  5. Aralon HD (Action rpg)
  6. Asphalt 7 (Racing)
  7. Arc Squadron (Like playing starfox)
  8. Assassins (basically assassins creed but more rpg'ish):
  9. Backstab (Action rpg)
  10. Battle for Wesnoth HD (Tun base strategy fantasy game)
  11. Blade of Darkness (Action rpg)
  12. BaseballSuperstars2009: (It's baseball with chibi characters)
  13. Bloody fun day (It's like bejweled but with a uniqe way to play it)
  14. Bio crisis: (Top down roguelike scifi rpg)
  15. Chess classics (Basically Chess)
  16. Crash Bandicoot Kart 2 (Racing)
  17. Cytus (Music; there is also an android version of this)
  18. Crazy taxi (Mayhem taxi simulator)
  19. Dexter hd: (Based on the dexter series; you're basically a serial killer so think hitman but psycho)
  20. Doom (Shooter;classic doom to its finest)
  21. Eternal Legacy (Scifi JRPG)
  22. Elven Chronicles: (Fantasy JRPG)
  23. Fruit ninja (Basically, you slice fruit when it appears on screen)
  24. Gangster Rio (LIke GTA)
  25. GBA Emu (GBA emulator; download you roms and create a folder in you idevice and put em there)
  26. Geometry dash: (Side-scroller jumper pretty fun I recommend you get this)
  27. Gta vice city (Classic GTA )
  28. Highborn (Medieval grid turn based strategy)
  29. Hills and Rivers Remain(Like a tower defense bust with strategy; fantasy)
  30. Hungry Shark (Play as a shark and go on a rampage; side scroller)
  31. Jump to Medieval: (Kinda like a defense game where you "Hold the fort" with some tower defense elements)
  32. Mirror's edge (Sidescroller parkour game)
  33. Magika (Sidescroller magic beatemup; really fun actually)
  34. Nanosaur 2 (Control a pterodactyl, collect eggs, uses gyro; I recommend you get this)
  35. Need for speed most wanted (Racing)
  36. Need for speed shift (Racing)
  37. Oceanhorn (Really good fantasy arpg; recommend you get)
  38. Plants vs zombies 2 (turn off internet to play)
  39. Subway surfers (Runner; I think it's the one that popularized the genre)
  40. Sims freeplay (Needs internet to initiate but playable afterwards)
  41. Sim City Deluxe (Does not need internet; good old classic sims)
  42. Samuraigirl (Sidescroller rpg)
  43. Super ko boxing 2 (Pretty damn good boxing game)
  44. Super monkey ball 2 (Personal favorite; control with gyro and lead your monkeyball to the goal)
  45. Song Summoner: The Unsung Heroes - Encore: (JRPG)
  46. Terminator Salvation (#rd person shooter)
  47. Utakata (Mystery VN)
  48. Uno ios (Classic uno; more than one person can play in 1 device an has single player)
  49. Resident evil 4 (3rd person zombie shooter)
  50. Romance Of The Three Kingdoms Touch (Grid based Civilization like gameplay)
  51. Starfront collission (Scifi RTs; I recommend you get this)
  52. Tekken Bowl (Tekken so it basically a fighting game)
  53. Wipeout (Based on the TV series; sidescroller jumper and pretty fun)
  54. Wolfenstein 3d (Think doom and add hitler)
  55. Wolfenstein Rpg (It's like the one above but with more emphasis on story)
  56. ZenoniaCollection (1-5) (Action JRPG; I recommend you get all of it for an immersive story)

** If there are any problems with the link feel free to comment below and I'll try to fix it. Also, if you know of other IPad 1 games/apps let me know below.
submitted by ValdertCrossXX to LegacyJailbreak